local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
L0_1 = {}
L0_1.group_id = 133225183
L1_1 = {}
L2_1 = {}
L2_1.config_id = 183001
L2_1.monster_id = 21010301
L3_1 = {}
L3_1.x = -6671.794
L3_1.y = 213.4
L3_1.z = -2571.38
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 2.877
L3_1.y = 171.354
L3_1.z = 18.271
L2_1.rot = L3_1
L2_1.level = 32
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.pose_id = 9003
L2_1.area_id = 18
L3_1 = {}
L3_1.config_id = 183005
L3_1.monster_id = 21010301
L4_1 = {}
L4_1.x = -6673.953
L4_1.y = 214.071
L4_1.z = -2571.326
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.682
L4_1.y = 120.002
L4_1.z = 359.949
L3_1.rot = L4_1
L3_1.level = 33
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.pose_id = 9003
L3_1.area_id = 18
L4_1 = {}
L4_1.config_id = 183010
L4_1.monster_id = 21011001
L5_1 = {}
L5_1.x = -6673.31
L5_1.y = 214.084
L5_1.z = -2578.937
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 122.519
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 33
L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L4_1.pose_id = 9013
L4_1.area_id = 18
L5_1 = {}
L5_1.config_id = 183011
L5_1.monster_id = 21020701
L6_1 = {}
L6_1.x = -6664.688
L6_1.y = 211.901
L6_1.z = -2567.114
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.878
L6_1.y = 104.487
L6_1.z = 356.613
L5_1.rot = L6_1
L5_1.level = 33
L5_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L5_1.area_id = 18
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 183002
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = -6664.65
L3_1.y = 212.654
L3_1.z = -2574.064
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 114.489
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 18
L3_1 = {}
L3_1.config_id = 183004
L3_1.gadget_id = 70310006
L4_1 = {}
L4_1.x = -6672.202
L4_1.y = 213.716
L4_1.z = -2574.56
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 353.396
L3_1.rot = L4_1
L3_1.level = 33
L3_1.area_id = 18
L4_1 = {}
L4_1.config_id = 183006
L4_1.gadget_id = 70220026
L5_1 = {}
L5_1.x = -6671.047
L5_1.y = 213.342
L5_1.z = -2565.783
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 18.163
L5_1.z = 354.599
L4_1.rot = L5_1
L4_1.level = 33
L4_1.area_id = 18
L5_1 = {}
L5_1.config_id = 183007
L5_1.gadget_id = 70220026
L6_1 = {}
L6_1.x = -6670.965
L6_1.y = 213.442
L6_1.z = -2564.674
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 356.616
L6_1.y = 10.823
L6_1.z = 346.908
L5_1.rot = L6_1
L5_1.level = 33
L5_1.area_id = 18
L6_1 = {}
L6_1.config_id = 183008
L6_1.gadget_id = 70300088
L7_1 = {}
L7_1.x = -6667.728
L7_1.y = 213.021
L7_1.z = -2583.564
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 210.781
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 33
L6_1.area_id = 18
L7_1 = {}
L7_1.config_id = 183009
L7_1.gadget_id = 70300088
L8_1 = {}
L8_1.x = -6665.389
L8_1.y = 212.615
L8_1.z = -2581.091
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 193.576
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 33
L7_1.area_id = 18
L8_1 = {}
L8_1.config_id = 183012
L8_1.gadget_id = 70220014
L9_1 = {}
L9_1.x = -6676.77
L9_1.y = 214.922
L9_1.z = -2571.509
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.025
L9_1.z = 352.214
L8_1.rot = L9_1
L8_1.level = 33
L8_1.area_id = 18
L9_1 = {}
L9_1.config_id = 183013
L9_1.gadget_id = 70220014
L10_1 = {}
L10_1.x = -6670.008
L10_1.y = 213.242
L10_1.z = -2564.973
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 349.87
L9_1.rot = L10_1
L9_1.level = 33
L9_1.area_id = 18
L10_1 = {}
L10_1.config_id = 183014
L10_1.gadget_id = 70220013
L11_1 = {}
L11_1.x = -6676.682
L11_1.y = 214.939
L11_1.z = -2573.351
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 6.373
L11_1.y = 19.116
L11_1.z = 342.242
L10_1.rot = L11_1
L10_1.level = 33
L10_1.area_id = 18
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1183003
L2_1.name = "ANY_MONSTER_DIE_183003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_183003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_183003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 183001
L5_1 = 183005
L6_1 = 183010
L7_1 = 183011
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 183002
L5_1 = 183004
L6_1 = 183006
L7_1 = 183007
L8_1 = 183008
L9_1 = 183009
L10_1 = 183012
L11_1 = 183013
L12_1 = 183014
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_183003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_183003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 183002
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.MarkPlayerAction
  L3_2 = A0_2
  L4_2 = 4001
  L5_2 = 3
  L6_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : mark_playerAction"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_183003 = L1_1
